Manual Spawn Selection
Matches no longer choose a starting area automatically. You select your capital directly on the map before the simulation begins.
Local prototype notes for the current build.
Matches no longer choose a starting area automatically. You select your capital directly on the map before the simulation begins.
A custom cultural-region scenario spanning parts of present-day Türkiye, Iraq, Iran and Syria. It is a fictional gameplay boundary, not an official political border.
Room settings, player slots, room codes and a command adapter are ready for connection to an authoritative server.
Power grids, mines, factories, cities, ports and logistics hubs now form functional networks with visible links.
Prototype cosmetic browser. No purchases or real money are used.
Saved locally in your browser.
Left click: select territory or choose spawn
Drag: move the map
Mouse wheel: zoom
B: building menu
D: diplomacy
Space: pause
Sample rankings until online accounts and match servers are connected.
Create a local clan profile now; connect it to the multiplayer backend later.
Create your own clan or join using a clan code.
Shared banner, member roles, clan chat, seasonal territory points, private events and clan leaderboards.
The core loop is designed to be readable in under one minute.
Choose map, opponents, difficulty, economy, teams and modifiers.
Click any available land on the map. Your starting territory grows from that exact point.
Click neutral or rival land along your border, choose a force percentage and launch.
Connect cities, power, mines and factories. Connected facilities receive their full benefits.
Click enemy land to attack, trade, ally, request a ceasefire or send aid.
Zoom and move the map, then click any available land. Your territory will begin exactly where you choose.
Click available land to place your capital.